Thursday, December 8, 2016

Thursday, December 1, 2016

Thursday, November 17, 2016

TER'R THE CONQUEROR!

Ter'r the Conqueror, enemy of Boko the Destroyer, will also be dropped this weekend at DesignerCon @ Booth 221!

Wednesday, November 16, 2016

Thursday, November 10, 2016

BIG BOKO

Boko is the exact height of THREE 12 ounce soda cans. Coming next week at DesignerCon!

Thursday, November 3, 2016

Thursday, October 27, 2016

Friday, October 14, 2016

Friday, October 7, 2016

Friday, August 12, 2016

Friday, August 5, 2016

BOKO PROTOTYPE

Turnaround of the prototype of Boko. The prototype measures 15" tall but the actual figure should be around 14-14.5"

Friday, June 3, 2016

Ter'r parts are printed and ready for sanding then molding. Both Ter'r and Boko will be in molds for about a month.

Friday, May 20, 2016

ENTER TER'R THE CONQUEROR!

While Boko is in the mold I figured I'd introduce his nemesis, Ter'r the Conqueror! Modeled by 3 Coconut Monkey and ready for 3D printing!

Friday, May 6, 2016

BATTLE BOKO FULL PRINT

All Boko parts are printed so now it's time to sand it down and prep it for molding!

Friday, April 15, 2016

BATTLE BOKO TEST PRINT

With the 3D model finalized it was time to print it out but I hadn't yet decided on a size. I was thinking 12" was a little small and 15" was a little too big. I asked the ever-helpful Dov Kelemer of Disburst what a good size would be. He informed me to think about scale, not size. Boko is 6'8" so the figure would be 1/6 scale at 13.6". Thanks, Dov!

Friday, April 8, 2016

Friday, April 1, 2016

BATTLE BOKO WEEKS OF TWEAKS

I love that 3 Coconut Monkey cranked out quick revisions!
Within a few weeks we were on our way to a finished 3d Model. After receiving the above model I needed four more tweaks: 1. Lose the nipples 2. Make the crotch smaller 3. Simplify the calves 4. Lose the 'hooves' and make boots more realistic

Friday, March 25, 2016

ROUGH BOKO MODEL

I received the first 3D rough from 3 Coconut Monkey a few days after I sent my artwork in. They asked if they were on the right track and even tho I was thrilled with the rough model I knew I would have to make some tough decisions regarding the direction of the figure. The first thing I noticed was that the squarish blocky trunks were now form-fitting trunks. The rectangular boots that made sense in 2D didn't read as well in 3D. Also the flatness of the hair in 2D would be an issue in 3D. A lot of things would need to be addressed in upcoming weeks but for now I was happy with the powerful body they created for Boko. Next up: Revisions!

Wednesday, March 16, 2016

BATTLE BOKO BEGINS!

When I exhibited at DesignerCon two years ago, my neighbor was Edgar of 3 Coconut Monkey, a company that manufactures action figures and toys. I saw Edgar at DesignerCon again last year and we talked about working on a project together. I began to tell him what kind of a figure I could probably afford and he stopped me right there. He said, "Forget about money. Don't limit yourself. What figure do you REALLY want to make?" The first thing to pop into my head was Battle Boko, the mighty Berserker King! Edgar and I discussed the project over dinner a few weeks later. A few months after that I sent him the above artwork and we were underway!