Friday, March 25, 2016

ROUGH BOKO MODEL

I received the first 3D rough from 3 Coconut Monkey a few days after I sent my artwork in. They asked if they were on the right track and even tho I was thrilled with the rough model I knew I would have to make some tough decisions regarding the direction of the figure. The first thing I noticed was that the squarish blocky trunks were now form-fitting trunks. The rectangular boots that made sense in 2D didn't read as well in 3D. Also the flatness of the hair in 2D would be an issue in 3D. A lot of things would need to be addressed in upcoming weeks but for now I was happy with the powerful body they created for Boko. Next up: Revisions!

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